Games | Game Design | Game Studies

An Introduction
(With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman)

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?

Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.

With contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman.

19,99 € *

2015-10-27, 296 Seiten
ISBN: 978-3-8376-2983-5

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Gundolf S. Freyermuth

Gundolf S. Freyermuth, TH Köln, Deutschland

Autor_in(nen)
Gundolf S. Freyermuth
weitere Beitragende
Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman.
Buchtitel
Games | Game Design | Game Studies An Introduction
(With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman)
Verlag
transcript Verlag
Seitenanzahl
296
Ausstattung
kart.
ISBN
978-3-8376-2983-5
DOI
10.14361/9783839429839
Warengruppe
1744
BIC-Code
JFD
BISAC-Code
SOC052000
THEMA-Code
JBCT1
Erscheinungsdatum
2015-10-27
Auflage
1
Themen
Medien, Internet
Adressaten
Game Studies, Media Studies, Film Studies, Game Design, Design and a broader public
Schlagworte
Video Games, Game Design, Game Studies, History of Games, Media Studies, Audio-visuality, Media, Internet, Computer Games, Media Aesthetics, Digital Media

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