Ramón Reichert / Annika Richterich / Pablo Abend / Mathias Fuchs / Karin Wenz (eds.)

Digital Culture & Society (DCS)

Vol. 1, Issue 1 – Digital Material/ism

»Digital Culture & Society« is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for critical analysis and inquiry into digital media theory. The journal provides a venue for publication for interdisciplinary research approaches, contemporary theory developments and methodological innovation in digital media studies. It invites reflection on how culture unfolds through the use of digital technology, and how it conversely influences the development of digital technology itself.
The inaugural issue »Digital Material/ism« presents methodological and theoretical insights into digital materiality and materialism.


Ramón Reichert (Dr. phil.) is working as European project researcher at the University of Lancaster (Erasmus+ Program of the European Commission). He is the head of the post-graduate master's course Data Studies at the Danube University Krems. He is Lecturer at the Département des sciences de la communication et des medias at the Université de Fribourg, Suisse and Lecturer in Contextual Studies at the School of Humanities and Social Sciences at the University of St. Gallen.
Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).
Pablo Abend (PhD) is the scientific coordinator of the Research School Locating Media at the University of Siegen. He is interested in geomedia, situated methodologies, participatory culture, and Science and Technology Studies.
Mathias Fuchs (Prof. Dr.) is an artist, musician and media scholar. He has been active as Senior Lecturer at the University of Salford, Visiting Professor at the University of Potsdam, Senior Fellow at the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS) and is now Professor at Leuphana University, Lüneburg (Germany). He is a pioneer in the field of game art and is a leading scholar in game studies.
Karin Wenz (Dr.) is assistant professor for Media Culture at Maastricht University (Netherlands) and director of studies of the MA in Media Culture.

Ramón Reichert: http://digicults.org
Ramón Reichert: Donau-Uni Krems
Annika Richterich: http://digicults.org
Annika Richterich: Uni Maastricht
Pablo Abend: digicults.org
Pablo Abend: Uni Siegen
Pablo Abend: www.locatingmedia.uni-siegen.de
Mathias Fuchs: digicults.org
Mathias Fuchs: creativegames.org.uk
Mathias Fuchs: Leuphana Universität
Mathias Fuchs: Wikipedia
Mathias Fuchs: Researchgate
Karin Wenz: http://digicults.org
Karin Wenz: Uni Maastricht

Besprochen in:
GMK-Newsletter, 11 (2015)
iX, 2 (2016), Ariane Rüdiger tv diskurs, 1 (2017), Herbert Schwaab

Media Studies, Cultural Studies, Science and Technology Studies, Sociology, Gender Studies, Anthropology, Game Studies, Art History, Information Science, and the general public

Print 29,99 €

10/2015, 242 Seiten, kart.
ISBN 978-3-8376-3153-1

Artikel-Nr.: 3153

-3153-1: DCS Vol. 1, 1/2015

Vol. 1, Issue 1 – Digital Material/ism


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10/2015, 242 Seiten
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Digital Culture & Society