Annika Richterich / Karin Wenz / Pablo Abend / Mathias Fuchs / Ramón Reichert (eds.)

Digital Culture & Society (DCS)

Vol. 3, Issue 1/2017 – Making and Hacking

Digital Culture & Society is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for inquiries into digital media theory, methodologies, and socio-technological developments.
The fourth issue "Making and Hacking" shed light on the communities and spaces of hackers, makers, DIY enthusiasts, and 'fabbers'. Academics, artists, and hackerspace members examine the meanings and entanglements of maker and hacker cultures – from conceptual, methodological as well as empirical perspectives.
With contributions by Sabine Hielscher, Jeremy Hunsinger, Kaitlyn M. Braybrooke and Tim Jordan, and an interview with Sebastian Kubitschko.


 

Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).
Karin Wenz (Dr.) is assistant professor for Media Culture at Maastricht University (Netherlands) and director of studies of the MA in Media Culture.
Pablo Abend (Dr.) is a postdoctoral reseacher in the project »Modding and Editor-Games. Participatory Practices in Mediatized Worlds« in the DFG Priority Program Mediatized Worlds (1505) at the Institute for Media Studies and Theater, University of Cologne (Germany).
Mathias Fuchs (Dr.), artist, musician and media scholar, is Senior Fellow at the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS) at Leuphana University, Lüneburg (Germany). He is a pioneer in the field of game art and is a leading scholar in game studies.
Ramón Reichert (Dr.), 2009-2013 Professor of New Media Studies and Digital Media Culture at the Department of Theatre, Film and Media Studies at the University of Vienna. Since 2014, he is the head of the post-graduate master's course Data Studies at the Danube University Krems.

Homepage:
digicults.org

Media Studies, Cultural Studies, Science and Technology Studies, Sociology, Gender Studies, Anthropology, Game Studies, Art History, Information Science, and the general public

Print ca. 29,99 €

04/2017, ca. 200 Seiten, kart.
ISBN 978-3-8376-3820-2

Artikel-Nr.: 3820

-3820-2: DCS Vol. 3, 1/2017

Vol. 3, Issue 1/2017 – Making and Hacking

erscheint vorauss. im  April 2017

 
 
 

E-Book ca. 29,99 €

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04/2017, ca. 200 Seiten
ISBN 978-3-8394-3820-6

erscheint vorauss. im April 2017

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Digital Culture & Society