Cultures of Computer Game Concerns

The Child Across Families, Law, Science and Industry

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.

39,99 € *

2018-04-20, 358 Seiten
ISBN: 978-3-8376-3934-6

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Estrid Sörensen

Estrid Sörensen, Ruhr-University Bochum, Germany

Autor_in(nen)
Estrid Sörensen (ed.)
Buchtitel
Cultures of Computer Game Concerns The Child Across Families, Law, Science and Industry
Verlag
transcript Verlag
Seitenanzahl
358
Ausstattung
kart.
ISBN
978-3-8376-3934-6
DOI
10.14361/9783839439340
Warengruppe
1744
BIC-Code
JFD JFSP2 PDR
BISAC-Code
SOC052000 SOC026000 SCI075000
THEMA-Code
JBCT1 JBSP2 PDR
Erscheinungsdatum
2018-04-20
Auflage
1
Themen
Medien
Adressaten
Anthropology, Science & Technology Studies, Games Studies, Law, Psychology, Sociology, Educational Studies
Schlagworte
Computer Games, Science & Technology Studies, Matters of Concern, Comparison, Denmark, Germany, Computer Game Violence, Computer Game Addiction, Media, Youth, Sociology of Science, Law, Media Studies

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