Games and Rules

Game Mechanics for the "Magic Circle"

Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.

This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world – among them Miguel Sicart and Carlo Fabricatore.

ca. 29,99 € *

2018-10-27, ca. 200 Seiten
ISBN: 978-3-8376-4304-6

Dieser Artikel erscheint am 27. Oktober 2018

Preise inkl. Mehrwertsteuer. Versandkostenfreie Lieferung innerhalb Deutschlands, für Ausnahmen siehe Details.

Weiterempfehlen

Beat Suter

Beat Suter, University of the Arts Zurich, Zurich, Switzerland

Mela Kocher

Mela Kocher, University of the Arts Zurich, Zurich, Switzerland

René Bauer

René Bauer, University of the Arts Zurich, Zurich, Switzerland

Autor_in(nen)
Beat Suter / Mela Kocher / René Bauer (eds.)
Buchtitel
Games and Rules Game Mechanics for the "Magic Circle"
Verlag
transcript Verlag
Seitenanzahl
ca. 200
Ausstattung
kart.
ISBN
978-3-8376-4304-6
Warengruppe
1744
BIC-Code
JFD
BISAC-Code
SOC052000
THEMA-Code
JBCT1
Erscheinungsdatum
2018-10-27
Auflage
1
Themen
Medien
Adressaten
Media Studies, Game Studies, Computer Linguistics
Schlagworte
Games, Video Games, Media, Media Studies, Game Studies, Game Design, Ludology, Narratology, Motivation, Game Mechanics, Ergodic Systems, Aporia and Epiphany, Computer Games, Media Aesthetics, Media Art

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