Games and Bereavement

How Video Games Represent Attachment, Loss, and Grief

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.

34,99 € *

2018-10-17, 274 Seiten
ISBN: 978-3-8376-4415-9

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Sabine Harrer

Sabine Harrer, Universität Wien, Österreich

Autor_in(nen)
Sabine Harrer
Buchtitel
Games and Bereavement How Video Games Represent Attachment, Loss, and Grief
Verlag
transcript Verlag
Seitenanzahl
274
Ausstattung
kart.
ISBN
978-3-8376-4415-9
Warengruppe
1744
BIC-Code
JFD
BISAC-Code
SOC052000
THEMA-Code
JBCT1
Erscheinungsdatum
2018-10-17
Auflage
1
Themen
Medien
Adressaten
Cultural Studies, Human-Computer Interaction, Game Design, Therapy
Schlagworte
Videogames, Attachment, Grief, Media Design, Art Therapy, Media, Computer Games, Media Aesthetics, Media Studies

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