The Aesthetics of Net Literature

Writing, Reading and Playing in Programmable Media

During recent years, literary texts in electronic and networked media have been a focal point of literary scholarship, using varying terminology. In this book, the contributions of internationally renowned scholars and authors from Germany, USA, France, Finland, Spain and Switzerland review the ruptures and upheavals of literary communication within this context. The articles in the book focus on questions such as: In which literary projects can we discover a new quality of literariness? What are the terminological and methodological means to examine these literatures? How can we productively link the logics of the play of literary texts and their reception in the reading process? What is the relationship of literary writing and programming?

With contributions by Jean-Pierre Balpe, Susanne Berkenheger, Friedrich W. Block, Philippe Bootz, Laura Borràs Castanyer, Markku Eskelinen, Frank Furtwängler, Peter Gendolla, Loss Pequeño Glazier, Fotis Jannidis, Thomas Kamphusmann, Mela Kocher, Marie-Laure Ryan, Jörgen Schäfer, Roberto Simanowski and Noah Wardrip-Fruin.

33,80 € *

2007-02-27, 394 Seiten
ISBN: 978-3-89942-493-5

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Mengenrabatt

Weiterempfehlen

Peter Gendolla

Peter Gendolla, Universität Siegen, Deutschland

Jörgen Schäfer

Jörgen Schäfer, Universität Siegen, Deutschland

Reviewed in:

www.computerphilologie.tu-darmstadt.de, 5 (2007), Cristiane Heibach
Ars Semiotica, 33 (2010), Ernest W.B. Hess-Lüttich/Peter Dängeli
Autor_in(nen)
Peter Gendolla / Jörgen Schäfer (eds.)
Buchtitel
The Aesthetics of Net Literature Writing, Reading and Playing in Programmable Media
Verlag
transcript Verlag
Seitenanzahl
394
Ausstattung
kart.
ISBN
978-3-89942-493-5
DOI
Warengruppe
1583
BIC-Code
AFKV JFD DSB
BISAC-Code
ART057000 SOC052000 LIT000000
THEMA-Code
AFKV JBCT1 DSB
Erscheinungsdatum
2007-02-27
Auflage
1
Themen
Internet, Literatur
Adressaten
Literary Studies, Media Studies, Cultural Studies, Art Studies, Applied Computer Science
Schlagworte
Net Literature, Digital Literature, Computer Games, Electronic Writing, Internet, Literature, Media Art, Literary Studies, Digital Media, Media Studies

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