Paradoxes of Interactivity

Perspectives for Media Theory, Human-Computer Interaction, and Artistic Investigations

Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this co-evolution, and will probably have the strongest impact on shaping the human mind in the near future. A common effort from the humanities, the sciences, art and technology is necessary to understand this ongoing co- evolutionary process.

Interactivity is a key for understanding the new relationships formed by humans with social robots as well as interactive environments and wearables underlying this process. Of special importance for understanding interactivity are human-computer and human-robot interaction, as well as media theory and New Media Art. »Paradoxes of Interactivity« brings together reflections on »interactivity« from different theoretical perspectives, the interplay of science and art, and recent technological developments for artistic applications, especially in the realm of sound.

€35.80 *

2008-10-27, 344 pages
ISBN: 978-3-89942-842-1

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Uwe Seifert

Uwe Seifert, Universität Köln, Deutschland

Jin Hyun Kim

Jin Hyun Kim, Forschungszentrum »Media and Cultural Communication« (SFB/FK 427) Köln, Deutschland

Anthony Moore

Anthony Moore, Kunsthochschule für Medien Köln, Deutschland

Author(s)
Uwe Seifert / Jin Hyun Kim / Anthony Moore (eds.)
Book title
Paradoxes of Interactivity Perspectives for Media Theory, Human-Computer Interaction, and Artistic Investigations
Publisher
transcript Verlag
Pages
344
Features
kart., zahlr. Abb.
ISBN
978-3-89942-842-1
DOI
Commodity Group
1744
BIC-Code
JFD AFKV
BISAC-Code
SOC052000 ART057000
THEMA-Code
JBCT JBCT1 AFKV
Release date
2008-10-27
Edition
1
Topics
Medien, Kunst, Mensch, Technik
Readership
Media Studies, Cultural Studies, Musicology, Philosophy, Sociology, Psychology, Cognitive Science, Computer Science, Music, Media Art
Keywords/Tags
New Media Art, Interactivity, Human-Computer Interaction, Media Theory, Music, Media, Technology, Human, Digital Media, Media Art, Media Philosophy, Media Studies

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