Clash of Realities

The Clash of Realities – International Conference on the Art, Technology and Theory of Digital Games takes place at the TH Köln, University of Technology, Arts, and Sciences in Cologne, Germany. Unique in Europe, this research conference brings together academics and artists for an interdisciplinary exchange and dialogue. The conference is jointly organized by the "Cologne Game Lab" and the "Institut für Medienforschung and Medienpädagogik" (both of TH Köln), the "ifs internationale filmschule köln", the "Institut für Medienkultur und Theater" of the University of Cologne, and "Electronic Arts", a global leader in the field of digital interactive entertainment.

transcript-Publications in the Research Fields: Digital and Social Media, Media Aesthetics, Media Studies

Publications in the Series: Studies of Digital Media Culture

Web: www.clashofrealities.com

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Clash of Realities 2015/16
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Release date: 2017-10-09

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Clash of Realities 2015/16

On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference

Cutting-edge papers on the art, technology, and theory of digital games - the proceedings of the "Clash of Realities" conference (2015/2016) by Janet H. Murray, David O'Reilly, Eric Zimmerman, Mark J.P. Wolf et al.

Book Chapter


  1. Clash of Realities 2015/16

    Frontmatter

    Seiten 1 - 4
  2. Inhalt

    Seiten 5 - 10
  3. Preface

    Seiten 11 - 16
  4. Contributors

    Seiten 625 - 638

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